Culture

AirPodswhereareyou?

The winning products that are constantly lost

Wireless earphones. Icon with two color overlay on white background
Getty Images

Are AirPods actually a subscription business?

Nearly 40% of AirPod owners have lost them, but they keep coming back again, and again, and again.

Perhaps it’s obvious for a product so intimate it’s wedged into your ear canal, but people have very strong opinions about their headphones.

Wired or wireless. In ear versus over the ear. $20 or $250. It’s all very contentious.

Some care about sound quality while others barely notice. Some people think wires are cumbersome, while others think having to charge your headphones is a pain. Some will gladly pay for the convenience of having their Apple AirPods always in their ears, while others think paying $65 to $125 an ear for an item prone to breaking and loss is the peak of inconvenience. Personally, the correct opinion is that the $20 Apple corded headphones that used to come with the phone hit all the marks — cheap, convenient, and sound good enough to make phone calls or listen to books.

Ultimately what one chooses in headphones comes down to a very personal value system, an approval matrix dependent on how each individual defines convenience, cost, and quality. 

True music buffs will tell you that wireless headphones are not as good as wired ones because they compress the sound. I know because I asked some grossly overqualified music engineers about it.  

“It’s uncomfortable and the bandwidth is extremely constricted”

Sean Slade, an associate professor at Berklee College of Music, who’s produced, engineered, and mixed records for the likes of Radiohead, Hole, and Lou Reed, says in-ear headphones (wireless or wired) “sound terrible.”

“It’s uncomfortable and the bandwidth is extremely constricted,” Slade, who uses over-the-ear headphones and eschews in-ear and Bluetooth headphones, said. “The speakers or whatever the hell those things are aren't really meant to give you a full audiophile picture.” 

He acknowledges that might not matter or even register as much for many people, including younger generations, who he says consider music more like a background soundtrack than a main event.

“The average person is probably not going to notice a difference,” Andrew Garver, an assistant professor at Oberlin College’s Conservatory of Music as well as a Grammy-nominated mastering engineer who’s worked with U2, Rage Against the Machine, and Madonna, said. “If you're truly listening very critically you’ll probably notice that, 'OK, I like the wired ones better.’”

“The average person is probably not going to notice a difference”

He added, though, that the difference between wired and wireless headphones is getting smaller, especially at the upper end of the market. Garver spoke to me through his Apple AirPods, which he uses for phone calls and podcasts and even to check mixes since that’s how so many other people will primarily hear the music.

“Honestly, it’s the convenience to me,” he said. “Would I want to put my career on the line by just listening to wireless earbuds while I'm working on something? Probably not. I need something a little better. But walking around listening to stuff? They're great.”

That said, he noted there are inconveniences, too, like when they die during a long bike ride or fall out of his ears.

“They are attracted to all grates or sewer drains,” Garver, who’s miraculously on his first pair of AirPods, said. “I mean, you could just see them making a run for it every time they fall out.”

Indeed, breaking or losing AirPods are big problems for normies.

Last year Americans bought twice as many pairs of wireless headphones than they did wired headphones (it’s not clear if that’s because they lost the ones without cords). And AirPods are the biggest sellers of wireless headphones. Apple makes up about 70% of the wireless headphone market in the US, according to market-intelligence firm IDC shipments data, which includes AirPods in addition to some Beats products among Apple’s numbers.


More than a third of American adults have owned AirPods, a survey by YouGov done on behalf of Sherwood suggested, and 17% have owned more than one pair. Nearly 40% of people who’ve owned AirPods say they’ve permanently lost at least one pair (13% have lost more than one). Additionally, 31% say they've broken a pair and 6% say they've broken multiple pairs.

A number of especially chaotic people told me they’ve gone through more than 5 or 10 pairs.

People described losing their AirPods in every manner possible, laundering them, accidentally dropping them into the subway or into the sea. Dogs and cats destroy their fair share, while many more seemingly disappear into the ether.

Add on to that the fact that all rechargeable headphones eventually fail because of their finite battery life (batteries that by design can’t be replaced), and AirPods can amount to what seems like a very profitable subscription business for Apple. AirPods are a big part of Apple’s wearables, home, and accessories segment — which brought in nearly $40 billion last year, or 10% of Apple’s total revenue.

It’s worth noting that the popularity of AirPods wasn’t exactly organic. Apple seems to have put its finger on the scale.

In September 2016, Apple released the iPhone 7 without a headphone jack, and later that year it made AirPods available. In 2020, Apple shipped its iPhone 12 without including lightning connector headphones.

Within a few years, people who had previously used only wired headphones all of a sudden opted for AirPods they’d have to pair, charge, and keep track of. Students of human behavior — or inertia — will know that that’s a big lift. 

Was it because the AirPods were such a good innovation, or because Apple pushed people to buy them?

“It's not so much that people were demanding wireless headphones and they had no other options. The technology existed. It just wasn't super popular and it wasn't very affordable,” Jitesh Ubrani, a research manager at IDC who specializes in wearables, told Sherwood. “And this was a way for Apple to change that consumer behavior by giving them fewer wired options and removing the default option from the box.”

“It was a strong nudge from Apple,” Jitesh, an Android user who often takes calls with his Meta Ray-Ban glasses, added.

“It was a strong nudge from Apple”

Apple has a bit of a stranglehold on its accessories market, in part because its iPhone, the most popular phone in America, works best with other Apple products. Some 62 percent of iPhone owners with wireless headphones use AirPods (another 7 percent use Apple’s Beats), according to data from market-research firm Consumer Intelligence Research Partners.

Much like the blue chat bubble, AirPods benefited from a bit of a cool factor. Their conspicuous consumption drives others to try and fit in. You could tell since most of the early knockoffs tried to replicate their look. 

But that advantage might be coming to an end.

IDC data shows that Apple shipped 16 percent fewer wireless headphones in the US last year than the year before, as more competitors enter the field at lower price points.

In the YouGov survey, a third of those who’ve owned AirPods no longer do, citing losing or breaking them as top reasons. They were generally satisfied with the product, but that doesn’t mean they want to keep paying a premium for something easily lost or broken — especially if they can buy something arguably as good for less.

“It's like wearing fancy socks,” Berklee’s Slade said. “You love your fancy socks, but then the first time you lose one in the laundromat, you don't want to wear fancy socks anymore.”

More Culture

See all Culture
culture

Hollywood is developing a film adaptation of the wildly popular Roblox gardening sim created by a 16-year-old

A popular Roblox game being developed for the big screen could test the limits of the recent success of video game film adaptations.

“Grow a Garden,” a gardening sim in which players plant seeds, sell their crops for in-game currency called sheckles, and then use that money to purchase more seeds, is reportedly being adapted as a feature film by production company Story Kitchen (which has adapted other video games for the big and small screen such as “Tomb Raider”). Can we start the awards season buzz now?

The game has become hugely popular, boosting Roblox’s player counts and breaking concurrent user records multiple times in recent months. It was also originally created by a 16-year-old.

No doubt Hollywood, and Roblox, are hoping that every kid-friendly video game adaptation can see the billion-dollar (or close to it) success of Nintendo’s “The Super Mario Bros. Movie” and Microsoft’s “A Minecraft Movie.”

The game has become hugely popular, boosting Roblox’s player counts and breaking concurrent user records multiple times in recent months. It was also originally created by a 16-year-old.

No doubt Hollywood, and Roblox, are hoping that every kid-friendly video game adaptation can see the billion-dollar (or close to it) success of Nintendo’s “The Super Mario Bros. Movie” and Microsoft’s “A Minecraft Movie.”

culture
Luke Kawa

Thieves are targeting “Pokémon” cards in robberies since they’ve skyrocketed in value

A real-life mishmash of different Team Rocket wannabes is having a lot more success thieving “Pokémon” cards than Jessie and James ever did in their attempts to pilfer Pikachu throughout the anime series.

The Washington Post reports on a string of DC-area heists of “Pokémon” cards, with CGC Cards Vice President Matt Quinn quoted as saying, “Any time you’re carrying around collectibles that are worth money, whether it be gold bars, Pokémon cards, coins, toy trains, or whatever it might be, you have to be vigilant with knowing that you’re carrying collectibles that can be easily stolen from you,” adding that these episodes are happening across the country.

Gotta thieve ’em all is an outgrowth of the massive boom in the value of “Pokémon” cards, with The Wall Street Journal reporting on 3,000% returns earlier this year. Their meteoric rise has been a big boon to GameStop, whose collectibles business has played a critical role in the stabilization and nascent turnaround of its operations.

Both individual cards and unopened packs have been targeted in robberies of stores and personal residences, per the Post report.

Stealing unopened packs of “Pokémon” cards is effectively thieving and buying call options at the same time: an individual pack might not be worth much on its own, but the most valuable cards in the recently released Mega Evolutions set are going for over $1,000. And at about 23 grams per pack and relative differences in security, the logistics seem a lot less onerous than trying to rob a gold dealer.

(Note: I don’t know for sure. I’m not a thief, besides that Klondike bar one time in high school.)

culture

iHeartMedia surges on report Netflix, competing with YouTube, wants its video podcasts

Video podcasts are becoming a key part of Netflix’s efforts to keep pace closely behind YouTube in the streaming wars.

According to reporting by Bloomberg, the streamer is in talks to exclusively license video pods from iHeartMedia. Shares of IHRT surged on Tuesday morning.

Under the deal, iHeartMedia, which produces shows like “Las Culturistas,” “The Breakfast Club,” and “Jay Shetty Podcast,” would reportedly stop posting full episodes on YouTube — the site that more than a billion people use to watch podcasts every month.

Netflix made a similar deal with Spotify last month and will begin streaming 16 video podcasts produced by Spotify Studios early next year.

According to the Nielsen Gauge, YouTube pulled in 12.6% of all TV viewership in September, compared to 8.3% for Netflix.

Under the deal, iHeartMedia, which produces shows like “Las Culturistas,” “The Breakfast Club,” and “Jay Shetty Podcast,” would reportedly stop posting full episodes on YouTube — the site that more than a billion people use to watch podcasts every month.

Netflix made a similar deal with Spotify last month and will begin streaming 16 video podcasts produced by Spotify Studios early next year.

According to the Nielsen Gauge, YouTube pulled in 12.6% of all TV viewership in September, compared to 8.3% for Netflix.

Latest Stories

Sherwood Media, LLC produces fresh and unique perspectives on topical financial news and is a fully owned subsidiary of Robinhood Markets, Inc., and any views expressed here do not necessarily reflect the views of any other Robinhood affiliate, including Robinhood Markets, Inc., Robinhood Financial LLC, Robinhood Securities, LLC, Robinhood Crypto, LLC, or Robinhood Money, LLC.