Take-Two climbs on strong revenue and outlook as the industry dreams of “GTA 6”
Shares of video game juggernaut Take-Two Interactive climbed in after-hours trading on Thursday, following the release of the “Grand Theft Auto” maker’s fiscal Q1 earnings report for the quarter that ended in June.
Some of the highlights:
Loss per share of $0.07, compared to a loss of -$1.52 in the same quarter a year earlier.
First-quarter sales of $1.5 billion, ahead of Wall Street’s $1.32 billion estimate.
Take-Two’s mobile gaming segment continued to drive revenue, amounting to 53% of sales compared to console gaming’s 37% and PC gaming’s 10%.
Take-Two boosted its full-year sales guidance to between $6.1 billion and $6.2 billion. (The company previously guided for $5.95 billion to $6.05 billion.) Analyst expectations had full-year revenue at $6.05 billion.
“GTA 6” is expected to drop in the first quarter of Take-Two’s fiscal 2027 (May 26, 2026), and analysts expect the game to absolutely crush. The Wall Street consensus for Take-Two’s Q1 sales next year is $3.48 billion, representing a 163% spike from this quarter’s results.
As of market close Thursday, Take-Two shares are down about 4% since May 1, the day before it announced it would delay “GTA 6.”