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Microsoft’s latest earnings show Xbox doing pretty well at everything except selling Xboxes

Microsoft reported that Xbox console sales plunged in the quarter ending in June.

Xbox is still boosting revenue for Microsoft, no thanks to the actual Xbox.

In its most recent earnings report covering its fiscal year, which ended in June, gaming looked pretty rosy for Microsoft. The tech giant said its annual gaming revenue climbed to $23.45 billion, up 9% from last year. About $5 billion of that was from its subscription service, Game Pass (a record). In its fiscal fourth quarter, Microsoft reported that it was the top game publisher on both Xbox and Sony PlayStation consoles.

The only real gaming-related shortcoming for Xbox was, well, the Xbox itself.

Microsoft’s gaming hardware revenue, which includes sales of the Xbox Series X and S consoles, fell 25% this fiscal year. That’s worse than the drops in fiscal 2024 (13%), 2023 (11%), and 2022 (16%). This comes despite Microsoft’s tariff-proofing move of hiking the prices of its consoles in May.

In its most recently reported quarter, Sony said it’s sold 77.8 million PlayStation 5s over the lifetime of the console. While Microsoft hasn’t released Xbox unit sales figures for about a decade, many estimates place the combined lifetime sales of the Series X and S at roughly half that.

These figures are likely behind Microsoft’s strategy of late to shift the public’s perception of what Xbox actually is, from a console that competes with Sony and Nintendo to a gaming platform stretching across handhelds, PCs, phones, and the cloud.

“This is all about building a gaming platform that’s always with you, so you can play the games you want across devices anywhere you want — delivering you an Xbox experience not locked to a single store or tied to one device,” Xbox President Sarah Bond said in a video posted last month about the company’s next generation.

If those plans come to fruition, Xbox would be pivoting out of its rivalry with Sony (which it’s losing) and into competition with platforms like Steam.

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OpenAI set to air a minute-long Super Bowl ad for a second consecutive year, per WSJ

OpenAI is expected to broadcast a lengthy commercial at Super Bowl LX, The Wall Street Journal reported Monday.

Having aired its first-ever paid ad at last year’s Big Game, the ChatGPT maker is set to take another 60-second ad slot during NBC’s broadcast on February 8, according to people familiar with the matter.

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Tamagotchis are making a comeback, 3 decades after first becoming a global toy craze

If you were a ’90s kid, you might remember the craze around little egg-shaped toys with an 8-bit digital screen, displaying an ambiguous pet-thing that demanded food and attention.

Now, on the brand’s 30th anniversary, the Tamagotchi the Japanese pocket-sized virtual pet that launched a thousand cute and needy tech companions, from Nintendogs to fluffy AI robots — is making a minor comeback.

Tamagotchi Google Search Trends
Sherwood News

Looking at Google Trends data, searches for “tamagotchi” spiked in December in the US, up around 80% from just six months prior, with the most search volume in almost two decades.

While the toys are popular Christmas gifts, with interest volumes often seen ticking up in December each year, the sudden interest might also have something to do with the birthday celebrations that creator and manufacturer Bandai Namco are putting on, including a Tokyo exhibition that opened on Wednesday.

Game, set, hatch

More broadly, modern consumers appear to have a growing obsession with collectibles (see: Labubu mania), as well as a taste for nostalgia (see: the iPod revival, among many other trends).

But, having finally hit 100 million sales in September last year, the brand itself is probably just glad to exist, giving a whole new generation the chance to experience the profound grief of an unexpected Tamagotchi death.

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