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The US Copyright Office says AI-generated material can be copyrighted — if humans edit it

Copyright remains a case-by-case situation, but the report is a boost to film studios looking to cut VFX costs.

Its been long established that if you want something copyrighted, that thing needs to have been made by a human.

As the use of AI-generated material expands, though, the question of just what constitutes human authorship has repeatedly popped up. In a new 41-page report released Wednesday, the US Copyright Office provided some clarifications for courts, artists, and studios.

In its first official comment on AI and copyright since March 2023 (shortly after ChatGPT was released publicly), the Copyright Office found that art containing AI-generated elements is likely eligible for copyright. Works created entirely by AI and not edited or touched by a human creator are probably not.

That is to say: a movie including an AI de-aged Robert De Niro can be copyrighted, but a movie created simply by typing the prompt make a film starring a young Robert De Niro likely cant, per existing laws.

As to the boundaries of that principle, or the question of how much human editing is enough human editing? the report concludes that its a case-by-case situation. Thus is the legally murky world of copyright. The Copyright Office goes on to conclude that it doesnt believe new legislation is necessary, mostly because it would be difficult to be both specific enough and broad enough to provide clarity:

The Office understands the desire for clarity around the copyrightability of AI-generated material. We do not believe, however, that legislation is necessary at this point. Much of the concern expressed focused on the assistive use of AI tools, and this Report seeks to provide assurances that such uses do not undermine protection.

The report does provide some key information for Hollywood studios like Disney and Netflix. Studios are said to have largely been holding back on fully opening the AI floodgates due to a combination of factors including: copyright ambiguity, the actual performance of AI tools, labor agreements, and public outcry.

Supporters of AI have lauded the Offices report, likening AI to cameras or any other technical tool humans use to create art. Disney CEO Bob Iger has urged Hollywood creatives not to fixate on [AIs] ability to be disruptive but instead on its ability to make us better and tell better stories.

Many workers feel differently, due to this particular tools potential to threaten jobs. While efforts have been made in recent years by visual effects workers at Disney and Comcast to unionize with the 150,000-member IATSE union, the VFX industry is largely nonunion and is typically hired out by studios through contracts.

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OpenAI’s ARR reached over $20 billion in 2025, CFO says

Sam Altman’s $500 billion artificial intelligence behemoth hit a major financial milestone last year, according to a new blog post over the weekend from OpenAI CFO Sarah Friar, as the company confirmed it had hit a more than $20 billion annual revenue run rate at the end of 2025.

Elsewhere in the blog post, Friar spent time addressing the company’s shifting goals, referencing plans to “close the distance between where intelligence is advancing and how individuals, companies, and countries actually adopt and use it.” As has become customary in the AI company press release genre, the CFO was also keen to tout the unending growth of the business, writing:

  • Both our Weekly Active User (WAU) and Daily Active User (DAU) figures continue to produce all-time highs. This growth is driven by a flywheel across compute, frontier research, products, and monetization.

  • Compute grew 3X year over year or 9.5X from 2023 to 2025: 0.2 GW in 2023, 0.6 GW in 2024, and ~1.9 GW in 2025.

And, perhaps most importantly for current backers and those keeping an eye on the private company before its rumored mega IPO:

  • Revenue followed the same curve growing 3X year over year, or 10X from 2023 to 2025: $2B ARR in 2023, $6B in 2024, and $20B+ in 2025. This is never-before-seen growth at such scale.

That latest figure has certainly set tongues in the tech world wagging, just as the company announced it would begin rolling out ads to free and ChatGPT Go users. It also puts the chatbot giant a fair way ahead of competitors like Anthropic, the company behind Claude.

OpenAI Anthropic ARR race
Sherwood News

Elsewhere in the blog post, Friar spent time addressing the company’s shifting goals, referencing plans to “close the distance between where intelligence is advancing and how individuals, companies, and countries actually adopt and use it.” As has become customary in the AI company press release genre, the CFO was also keen to tout the unending growth of the business, writing:

  • Both our Weekly Active User (WAU) and Daily Active User (DAU) figures continue to produce all-time highs. This growth is driven by a flywheel across compute, frontier research, products, and monetization.

  • Compute grew 3X year over year or 9.5X from 2023 to 2025: 0.2 GW in 2023, 0.6 GW in 2024, and ~1.9 GW in 2025.

And, perhaps most importantly for current backers and those keeping an eye on the private company before its rumored mega IPO:

  • Revenue followed the same curve growing 3X year over year, or 10X from 2023 to 2025: $2B ARR in 2023, $6B in 2024, and $20B+ in 2025. This is never-before-seen growth at such scale.

That latest figure has certainly set tongues in the tech world wagging, just as the company announced it would begin rolling out ads to free and ChatGPT Go users. It also puts the chatbot giant a fair way ahead of competitors like Anthropic, the company behind Claude.

OpenAI Anthropic ARR race
Sherwood News

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