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Gamestop Retailer Store In Cologne
A GameStop retail storefront (Ying Tang/Getty Images)
GME CHANGER

GameStop’s rebooted its entire business model: 5 charts show how

Treasuries. Hardware. Collectibles. Games. In that order.

David Crowther

The last four years of GameStop’s history have probably been more interesting than the previous 37 combined, after the ailing video game retailer found itself at the center of a short squeeze, a movie, and a social media movement.

But since the RoaringKitty-induced mania of January 2021, the company’s actual business model has changed so much as to almost become unrecognizable.

For starters, as Sherwood News’ Luke Kawa wrote a few months ago, the company has been on the brink of being a collectibles store as much as it’s a video game giant — and now, that transition looks complete. In the Q1 results it reported last night, GameStop revealed that it sold ~$212 million worth of collectibles, 20% more than the ~$176 million it made from selling software (a segment that’s mostly video games, but also includes downloadable content). That’s a lot of trading cards, plush playthings, models, and merch.

GameStop Collectibles Vs. Software
Sherwood News

For now, the company’s hardware segment (consoles, controllers, headsets, etc.) is still its biggest source of revenue, notching $345 million in sales last quarter. But the category’s continued decline — hardware revenues dropped 38% year on year — means that GameStop can’t rely on its core operations to turn a profit like it once could. How is it, then, that GameStop has gone from a bleeding retailer, racking up hundreds of millions of dollars in losses every year, into a solidly profitable company?

The answer, of course, is that the company has swapped selling games for selling equity, as the number of shares outstanding in GME have exploded across a two-year stretch. In turn, GameStop’s built a huge cash reservoir and parked it in US Treasurys and other bonds, giving it a steady stream of interest income that flows through to the bottom line each quarter.

GameStop cash charts, interest income, shares outstanding
Sherwood News

Of course, investors can buy T-bills on their own dime — they don’t need to use the equity from a nostalgic retailer as an investment vehicle — though it seems many aren’t ready to exit GME just yet.

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OpenAI’s ARR reached over $20 billion in 2025, CFO says

Sam Altman’s $500 billion artificial intelligence behemoth hit a major financial milestone last year, according to a new blog post over the weekend from OpenAI CFO Sarah Friar, as the company confirmed it had hit a more than $20 billion annual revenue run rate at the end of 2025.

Elsewhere in the blog post, Friar spent time addressing the company’s shifting goals, referencing plans to “close the distance between where intelligence is advancing and how individuals, companies, and countries actually adopt and use it.” As has become customary in the AI company press release genre, the CFO was also keen to tout the unending growth of the business, writing:

  • Both our Weekly Active User (WAU) and Daily Active User (DAU) figures continue to produce all-time highs. This growth is driven by a flywheel across compute, frontier research, products, and monetization.

  • Compute grew 3X year over year or 9.5X from 2023 to 2025: 0.2 GW in 2023, 0.6 GW in 2024, and ~1.9 GW in 2025.

And, perhaps most importantly for current backers and those keeping an eye on the private company before its rumored mega IPO:

  • Revenue followed the same curve growing 3X year over year, or 10X from 2023 to 2025: $2B ARR in 2023, $6B in 2024, and $20B+ in 2025. This is never-before-seen growth at such scale.

That latest figure has certainly set tongues in the tech world wagging, just as the company announced it would begin rolling out ads to free and ChatGPT Go users. It also puts the chatbot giant a fair way ahead of competitors like Anthropic, the company behind Claude.

OpenAI Anthropic ARR race
Sherwood News

Elsewhere in the blog post, Friar spent time addressing the company’s shifting goals, referencing plans to “close the distance between where intelligence is advancing and how individuals, companies, and countries actually adopt and use it.” As has become customary in the AI company press release genre, the CFO was also keen to tout the unending growth of the business, writing:

  • Both our Weekly Active User (WAU) and Daily Active User (DAU) figures continue to produce all-time highs. This growth is driven by a flywheel across compute, frontier research, products, and monetization.

  • Compute grew 3X year over year or 9.5X from 2023 to 2025: 0.2 GW in 2023, 0.6 GW in 2024, and ~1.9 GW in 2025.

And, perhaps most importantly for current backers and those keeping an eye on the private company before its rumored mega IPO:

  • Revenue followed the same curve growing 3X year over year, or 10X from 2023 to 2025: $2B ARR in 2023, $6B in 2024, and $20B+ in 2025. This is never-before-seen growth at such scale.

That latest figure has certainly set tongues in the tech world wagging, just as the company announced it would begin rolling out ads to free and ChatGPT Go users. It also puts the chatbot giant a fair way ahead of competitors like Anthropic, the company behind Claude.

OpenAI Anthropic ARR race
Sherwood News
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